For a Virtual Reality Project, myself and two friends created a game where you controlled an avatar (a Dalek) and steered it around a dynamically generated maze of corridors and rooms. The objective for the player was to find the TARDIS.
I was responsible for the creation of the avatar and the Tardis model.
There were several groups taking part, and ours was considered the most polished of the lot. During a trial run of the presentation before we went before the panel of judges, we were watched by the other teams. One person turned to his fellow team member and said "We are so screwed" - this cheered us up enormously.
Whilst we have yet to receive our results, I feel confident as the judges seemed impressed. This was due to the polish and utilisation of techniques and implementation that had not been used before by any group.
You can see the renderings and a screenshot of the final program: